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"Dark Alliance" Knight Introduction
I don't know how to solve the raiders of the Dark Alliance. To this end, Bian Xiao collected and sorted out the raiders' raiders' raiders' scheme of Dark Alliance for everyone. Come and have a look if you are interested.

"Dark Alliance" Knight Introduction

1 grade: wear a novice five-piece suit and a treasure chest to extract the main attributes of weapons, necklaces and rings.

The all-round development of skills

/kloc-level 0/0: wear a novice three-piece suit (head and chest shield) and a two-piece suit (hand shoes). Try to use new gloves with the same main attributes for weapons, necklaces and rings.

Skill points are all dark poison attacks and then all increase.

Level 20: No need to change clothes.

Skills continue to grow. Then click the attack percentage according to the main heap attack you choose.

Level 30: The new gloves can pass the trial if they are changed to level 30.

Skill points full of dark poison and passive injury prevention

Level 40: Level 30 sets can pass without replacement.

Skill points are all silence and strong recovery.

Level 50: The equipment needs a big change, that is, the exact set (head and chest), injury protection set (hand shoes), new gloves (two pieces), and all the remaining life sets that are not fully equipped.

Note: Never double-repair, double-repair means that you need to invest 5 extra skill points to get the damage of single-repair. Moreover, the defense and attack of the game are both addition and subtraction, which means that not only need to throw 5 more skill points on weekends. Will also be cut twice by the opposing defense. So you can't beat him.